• As a concept artist at IDZ Digital, my primary responsibility was to design visually appealing and engaging environments that fit the game's theme and location.
• In addition to designing environments, I also created object concepts that are later turned into game assets. This required me to think creatively about how to make each object unique and fun for kids while still adhering to the overall design aesthetic of the game.
• Another key aspect of my job is designing selection screens for both new and already launched games.